28   static BSHP<MePolyRedistributePtsCurvature> 
New();
    35                                double a_minimumCurvature = 0.001,
    36                                bool a_smooth = 
false) = 0;
 Redistributes the point locations on a polyline or polygon based on curvature. 
 
#define XM_DISALLOW_COPY_AND_ASSIGN(TypeName)
 
static BSHP< MePolyRedistributePtsCurvature > New()
Creates an instance of this class. 
 
MePolyRedistributePtsCurvature()
constructor 
 
virtual ~MePolyRedistributePtsCurvature()
destructor 
 
std::vector< Pt3d > VecPt3d