29   static BSHP<MePolyPatcher> 
New();
    32   virtual bool MeshIt(
int a_polyId,
    34                       const VecInt& a_polyCorners,
 std::vector< int > VecInt
 
static BSHP< MePolyPatcher > New()
Creates a new instance of this class. 
 
#define XM_DISALLOW_COPY_AND_ASSIGN(TypeName)
 
Generates a mesh with triangle/quad cells using the patch method. 
 
std::vector< Pt3d > VecPt3d