28 static BSHP<MePolyRedistributePtsCurvature>
New();
35 double a_minimumCurvature = 0.001,
36 bool a_smooth =
false) = 0;
Redistributes the point locations on a polyline or polygon based on curvature.
#define XM_DISALLOW_COPY_AND_ASSIGN(TypeName)
static BSHP< MePolyRedistributePtsCurvature > New()
Creates an instance of this class.
MePolyRedistributePtsCurvature()
constructor
virtual ~MePolyRedistributePtsCurvature()
destructor
std::vector< Pt3d > VecPt3d