20 class MePolyRedistributePts;
30 static BSHP<MePolyPaverToMeshPts>
New();
33 virtual bool PolyToMeshPts(
const std::vector<Pt3d>& a_outPoly,
34 const std::vector<std::vector<Pt3d>>& a_inPolys,
37 std::vector<Pt3d>& a_meshPts) = 0;
39 virtual void SetRedistributor(BSHP<MePolyRedistributePts> a_) = 0;
static BSHP< MePolyPaverToMeshPts > New()
Creates a new instance of this class.
#define XM_DISALLOW_COPY_AND_ASSIGN(TypeName)
Generates mesh node locations by paving a polygon.