20 class MePolyRedistributePts;
    30   static BSHP<MePolyPaverToMeshPts> 
New();
    33   virtual bool PolyToMeshPts(
const std::vector<Pt3d>& a_outPoly,
    34                              const std::vector<std::vector<Pt3d>>& a_inPolys,
    37                              std::vector<Pt3d>& a_meshPts) = 0;
    39   virtual void SetRedistributor(BSHP<MePolyRedistributePts> a_) = 0;
 
static BSHP< MePolyPaverToMeshPts > New()
Creates a new instance of this class. 
 
#define XM_DISALLOW_COPY_AND_ASSIGN(TypeName)
 
Generates mesh node locations by paving a polygon.