29 static BSHP<MePolyPatcher>
New();
32 virtual bool MeshIt(
int a_polyId,
34 const VecInt& a_polyCorners,
std::vector< int > VecInt
static BSHP< MePolyPatcher > New()
Creates a new instance of this class.
#define XM_DISALLOW_COPY_AND_ASSIGN(TypeName)
Generates a mesh with triangle/quad cells using the patch method.
std::vector< Pt3d > VecPt3d