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bool | gmPointInOrOnBox2d (const Pt3d &a_bMin, const Pt3d &a_bMax, const Pt3d &a_pt) |
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bool | gmBoxesOverlap2d (const Pt3d &a_b1Min, const Pt3d &a_b1Max, const Pt3d &a_b2Min, const Pt3d &a_b2Max) |
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void | gmCalculateNormalizedPlaneCoefficients (const Pt3d &p1, const Pt3d &p2, const Pt3d &p3, double *a, double *b, double *c, double *d) |
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void | gmCalculateNormalizedPlaneCoefficients (const Pt3d *p1, const Pt3d *p2, const Pt3d *p3, double *a, double *b, double *c, double *d) |
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double | gmMiddleZ (const VecPt3d &a_points) |
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PtInOutOrOn_enum | gmPtInCircumcircle (const Pt3d &pt, Pt3d circumcirclePts[3]) |
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double | gmXyDistanceSquared (const Pt3d &pt1, const Pt3d &pt2) |
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bool | gmCircumcircleWithTol (const Pt3d *pt1, const Pt3d *pt2, const Pt3d *pt3, double *xc, double *yc, double *r2, double tol) |
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int | gmCartToBary (const Pt3d *cart, const Pt3d *orig, double coef[6], int dir, Pt3d *bary) |
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int | gmBaryPrepare (const Pt3d *p1, const Pt3d *p2, const Pt3d *p3, const Pt3d *norm, Pt3d *orig, double coef[6], int *dir, bool flag) |
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bool | gmColinearWithTol (const Pt3d &p1, const Pt3d &p2, const Pt3d &p3, const double tol) |
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bool | gmIntersectLineSegmentsWithTol (const Pt3d &one1, const Pt3d &one2, const Pt3d &two1, const Pt3d &two2, double *xi, double *yi, double *zi1, double *zi2, double tol) |
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bool | gmCounterClockwiseTri (const Pt3d &vtx0, const Pt3d &vtx1, const Pt3d &vtx2) |
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double | gmCross2D (const double &dx1, const double &dy1, const double &dx2, const double &dy2) |
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double | gmAngleBetween2DVectors (double dxp, double dyp, double dxn, double dyn) |
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double | gmAngleBetween2DVectors (double dxp, double dyp, double dxn, double dyn, double a_magn, double a_magp) |
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double | gmAngleBetweenEdges (const Pt3d &p1, const Pt3d &p2, const Pt3d &p3) |
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double | gmAngleBetweenEdges (const Pt2d &p1, const Pt2d &p2, const Pt2d &p3) |
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double | gmComputeDeviationInDirection (const Pt3d &a_p0, const Pt3d &a_p1, const Pt3d &a_p2) |
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bool | gmOnLineWithTol (const Pt3d &p1, const Pt3d &p2, const double x, const double y, const double tol) |
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bool | gmOnLineAndBetweenEndpointsWithTol (const Pt3d &a_pt1, const Pt3d &a_pt2, const double a_x, const double a_y, double a_tol) |
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void | gmAddToExtents (const Pt3d &a_pt, Pt3d &a_min, Pt3d &a_max) |
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void | gmAddToExtents (const Pt3d &a_pt, Pt2d &a_min, Pt2d &a_max) |
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void | gmAddToExtents (const Pt2d &a_pt, Pt3d &a_min, Pt3d &a_max) |
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double | gmXyDistance (double x1, double y1, double x2, double y2) |
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double | gmXyDistance (const Pt3d &pt1, const Pt3d &pt2) |
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Turn_enum | gmTurn (const Pt3d &a_v1, const Pt3d &a_v2, const Pt3d &a_v3, double a_angtol) |
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Pt3d | gmComputeCentroid (const VecPt3d &a_points) |
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Pt3d | gmComputePolygonCentroid (const VecPt3d &pts) |
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bool | gmLinesIntersect (const Pt3d &one1, const Pt3d &one2, const Pt3d &two1, const Pt3d &two2) |
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int | gmPointInPolygon2D (const T *a_verts, const size_t a_num, const double a_x, const double a_y, const double a_tol) |
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int | gmPointInPolygon2D (const Pt3d *a_verts, size_t a_num, double a_x, double a_y) |
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int | gmPointInPolygon2D (const Pt3d *a_verts, size_t a_num, Pt3d a_pt) |
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int | gmPointInPolygon2D (const Pt2i *a_verts, size_t a_num, Pt2d a_pt) |
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int | gmPointInPolygon2D (const Pt2i *a_verts, size_t a_num, Pt3d a_pt) |
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int | gmPointInPolygon2D (const Pt2i *a_verts, size_t a_num, Pt2i a_pt) |
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int | gmPointInPolygon2D (const VecPt3d &a_verts, const Pt3d &a_pt) |
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template int | gmPointInPolygon2D< Pt3d > (const Pt3d *a_verts, const size_t a_num, const double a_x, const double a_y, const double a_tol) |
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template int | gmPointInPolygon2D< Pt2d > (const Pt2d *a_verts, const size_t a_num, const double a_x, const double a_y, const double a_tol) |
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template int | gmPointInPolygon2D< Pt2i > (const Pt2i *a_verts, const size_t a_num, const double a_x, const double a_y, const double a_tol) |
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double | gmComputeXyTol (const Pt3d &a_mn, const Pt3d &a_mx) |
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double | gmXyTol (bool a_set, double a_value) |
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double | gmZTol (bool a_set, double a_value) |
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bool | gmEqualPointsXY (double x1, double y1, double x2, double y2, double tolerance) |
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bool | gmEqualPointsXY (double x1, double y1, double x2, double y2) |
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bool | gmEqualPointsXY (const Pt2d &a_pt1, const Pt2d &a_pt2, double tol) |
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bool | gmEqualPointsXY (const Pt3d &a_pt1, const Pt3d &a_pt2, double tol) |
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bool | gmEqualPointsXY (const Pt2i &point1, const Pt2i &point2) |
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bool | gmEqualPointsXYZ (double x1, double y1, double z1, double x2, double y2, double z2, double tolerance) |
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bool | gmEqualPointsXYZ (double x1, double y1, double z1, double x2, double y2, double z2) |
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bool | gmEqualPointsXYZ (const Pt3d &pt1, const Pt3d &pt2, double tol) |
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bool | gmPointInTriangleWithTol (const Pt3d *p1, const Pt3d *p2, const Pt3d *p3, double x, double y, double tol) |
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bool | gmInsideOrOnLineWithTol (const Pt3d *p1, const Pt3d *p2, const Pt3d *inpoint, const double x, const double y, const double tol, double *dist) |
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double | gmPolygonArea (const Pt3d *pts, size_t npoints) |
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VecPt3d | gmArrayToVecPt3d (double *a_array, int a_size) |
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void | gmEnvelopeOfPts (const VecPt3d &a_pts, Pt3d &a_min, Pt3d &a_max) |
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void | gmOrderPointsCounterclockwise (const VecPt3d &a_pts, VecInt &a_ccwOrder, int a_startindex) |
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void | gmOrderPointsCounterclockwise (VecPt3d &a_pts) |
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double | gmFindClosestPtOnSegment (const Pt3d &a_pt1, const Pt3d &a_pt2, const Pt3d &a_pt, Pt3d &a_newpt, const double a_tol) |
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double | gmPtDistanceAlongSegment (const Pt3d &a_pt1, const Pt3d &a_pt2, const Pt3d &a_pt, const double a_tol) |
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bool | gmInsideOfLineWithTol (const Pt3d &a_vertex1, const Pt3d &a_vertex2, const Pt3d &a_oppositevertex, const double a_x, const double a_y, const double a_tol) |
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void | gmExtents2D (const VecPt3d &a_points, Pt2d &a_min, Pt2d &a_max) |
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void | gmExtents2D (const VecPt3d &a_points, Pt3d &a_min, Pt3d &a_max) |
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void | gmExtents3D (const VecPt3d &a_points, Pt3d &a_min, Pt3d &a_max) |
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double | gmPerpendicularAngle (const Pt3d &a_pt1, const Pt3d &a_pt2) |
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double | gmBisectingAngle (const Pt3d &a_p1, const Pt3d &a_p2, const Pt3d &a_p3) |
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void | gmComponentMagnitudes (double *a_x, double *a_y, double *a_mag, double *a_dir, bool a_tomagdir) |
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Pt3d | gmCreateVector (const Pt3d &a_p1, const Pt3d &a_p2) |
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double | gmConvertAngleToBetween0And360 (double a_angle, bool a_InDegrees) |
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void | gmCross3D (const Pt3d &a_vec1, const Pt3d &a_vec2, Pt3d *a_vec3) |
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double | gmDot3D (const Pt3d &a_vec1, const Pt3d &a_vec2) |
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int | gmIntersectTriangleAndLineSegment (const Pt3d &a_pt1, const Pt3d &a_pt2, const Pt3d &a_t0, const Pt3d &a_t1, const Pt3d &a_t2, Pt3d &a_IntersectPt) |
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double | gm2DDistanceToLineWithTol (const Pt3d *a_pt1, const Pt3d *a_pt2, double a_x, double a_y, double a_tol) |
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static double | iDistanceToRing (const GmBstRing3d &a_ring, const Pt3d &a_pt) |
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void | iCartToBary (const Pt3d &a_pt1, const Pt3d &a_pt2, const Pt3d &a_pt3, BarycentricVals &a_b) |
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void | iGetBarycentricCoords (const Pt3d &a_p, BarycentricVals &a_b, Pt3d &weights) |
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int | mxLUDecomp (double **mat, int n, int *indx, double *d) |
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int | mxLUBcksub (double **mat, int n, const int *indx, double *b) |
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bool | mxiLudcmp3 (double mat[3][3], int indx[3], double *d) |
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void | mxiLubksb3 (const double mat[3][3], const int indx[3], double b[3]) |
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bool | mxSolveNxN (double **A, double *x, double *b, int n) |
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bool | mxSolveBandedEquations (double **a, double *x, double *b, int numeqs, int halfbandwidth) |
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bool | mxSolve3x3 (double A[3][3], double x[3], double b[3]) |
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int | mxInvert4x4 (const double matrix[4][4], double inv[4][4]) |
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void | mxPointMult (Pt3d *pt, const double ctm[4][4]) |
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void | mxCopy4x4 (double copy[4][4], const double matrix[4][4]) |
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void | mxIdent4x4 (double matrix[4][4]) |
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void | mxMult4x4 (double product[4][4], const double matrix1[4][4], const double matrix2[4][4]) |
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void | mxRotate4x4 (double xrot, double yrot, double zrot, double rMatt[4][4]) |
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void | mxTranslate4x4 (const Pt3d &a_translation, double a_mx[4][4]) |
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bool | trTriangulateIt (TrTriangulator &a_Client) |
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double | trArea (const Pt3d &a_pt1, const Pt3d &a_pt2, const Pt3d &a_pt3) |
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void | trBuildGridTrianglePolys (int rows, int cols, VecPt3d &a_points, VecInt2d &a_polys) |
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void | trBuildGridPolys (int rows, int cols, VecPt3d &pts, VecInt2d &polys) |
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int | trIncrementIndex (int i) |
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int | trDecrementIndex (int i) |
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void | trRenumberOnDelete (const SetInt &a_deleting, VecInt &a_vec) |
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VecPt3d | ConvexHull (const std::vector< Pt3< double >> &a_points) |
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VecInt | ConvexHullWithIndices (const std::vector< int > &a_points, BSHP< XmUGrid > a_ugrid) |
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bool | DoLineSegmentsCross (const std::pair< Pt3< double >, Pt3< double >> &a_segment1, const std::pair< Pt3< double >, Pt3< double >> &a_segment2) |
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bool | DoLineSegmentsCross (const Pt3< double > &a_segment1Point1, const Pt3< double > &a_segment1Point2, const Pt3< double > &a_segment2Point1, const Pt3< double > &a_segment2Point2) |
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bool | XmEdgesEquivalent (const XmEdge &a_edge1, const XmEdge &a_edge2) |
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BSHP< XmUGrid > | TEST_XmUGrid1Left90Tri () |
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BSHP< XmUGrid > | TEST_XmUGridSimpleQuad () |
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BSHP< XmUGrid > | TEST_XmUGrid2dLinear () |
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BSHP< XmUGrid > | TEST_XmUGrid3dLinear () |
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BSHP< XmUGrid > | TEST_XmUGridHexagonalPolyhedron () |
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BSHP< xms::XmUGrid > | TEST_XmUBuildQuadUGrid (const int a_rows, const int a_cols) |
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BSHP< xms::XmUGrid > | TEST_XmUBuildQuadUGrid (const int a_rows, const int a_cols, const xms::Pt3d &a_origin) |
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BSHP< xms::XmUGrid > | TEST_XmUBuildHexahedronUgrid (const int a_rows, const int a_cols, const int a_lays) |
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BSHP< xms::XmUGrid > | TEST_XmUBuildHexahedronUgrid (const int a_rows, const int a_cols, const int a_lays, const xms::Pt3d &a_origin) |
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BSHP< xms::XmUGrid > | TEST_XmUBuildPolyhedronUgrid (const int a_rows, const int a_cols, const int a_lays) |
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BSHP< xms::XmUGrid > | TEST_XmUBuildPolyhedronUgrid (const int a_rows, const int a_cols, const int a_lays, const xms::Pt3d &a_origin) |
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BSHP< xms::XmUGrid > | TEST_XmUBuild3DChevronUgrid () |
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BSHP< XmUGrid > | XmReadUGridFromAsciiFile (const std::string &a_filePath) |
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BSHP< XmUGrid > | XmReadUGridFromStream (std::istream &a_inStream) |
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void | XmWriteUGridToAsciiFile (BSHP< XmUGrid > a_ugrid, const std::string &a_filePath) |
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void | XmWriteUGridToStream (BSHP< XmUGrid > a_ugrid, std::ostream &a_outStream) |
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